Ahhh this one held some promise… and then I totally screwed the pooch at the end by not figuring out ahead of time what to do with the sailor ahead of time. Whenever I say to myself “I’ll just wing it” I should really tell myself “NO! Just no…”
I haven’t given up on the concept, hopefully i’ll make another attempt soon.
From time to time, I mess about trying to see if I can still illustrate. This is a work in progress from the Hateful 8 movie. Next, I’m going to attack it with my coloured pencils and see what happens.
Here are some other shots
I wanted to take a photo with the new one next to the first one I built, The difference is quite stark.
The Latest Nut cracker versus the first Nutcracker, the Difference is striking.
And it’s only about a month late for Christmas (yay me :/)
the final product
again, the model is for scale and just to class up the joint a bit.
I think the funniest part of this is how creepy the interim steps are
Details, details, details
buttons for the boots
fancy schmancy belt buckle
Most of the belt parts drying by the fire.
The title is pretty self explanatory
Pants and vest
Airbrushing to allow to some texture and buttons
This was going to be , by far, the most complicated paint job on a project like this and by the end of it, made me wonder why I chose to be so rambunctious about things. I cracked open my never used airbrush (that I bought 2 years ago) for this project and there was a bit of getting used it again involved.
moslty finished legs
The first (of many) buttons
The buttons were made much easier to cut out when my dad beveled the edges of a piece of pipe so I could just “punch” them out. the stars stuck on them were all cut out of bristol board with a pair of scissors , all seventy of them :/
Thanks to a friend of mine, obtained huge sheets of cardboard for free ( Yay!) and I used this as the skin for these nutcrackers. but I had to paint some of the parts first. I put a model next to the painted parts to class the place up a bit.
Then the ” skinning” began
they start to look more “human?!?”
After this, things got complicated…